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PursuedPyBear 3.2.1.dev486 documentation
PursuedPyBear 3.2.1.dev486 documentation

Contents:

  • Getting Started
  • Tutorials
  • How To: The ppb Cookbook
    • Test Pre-Release Features
    • Passing keyword arguments as configuration flags
  • API Reference
    • Events
    • Clocks
    • Assets
    • Game Object Model
    • All About Scenes
    • Sprites
    • Text Rendering
    • GameEngine
    • Sound Effects
    • Camera
    • Directions
    • Deprecations and Other Changes
    • System
    • Flags
    • Features
      • Animation
      • Two Phase Updates
      • Loading Screens
  • Discussion
    • Principles and Values
      • Student First
      • Creativity Without Limits
      • Fun
      • Radical Acceptance
    • The Asset System
    • Maintenance Schedules
    • PursuedPyBear’s Default Branch
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Features¶

Features are additional libraries included with PursuedPyBear. They are not “core” in the sense that you can not write them youself, but they are useful tools to have when making games.

Included Features

  • Animation
    • Pausing
    • Reference
  • Two Phase Updates
    • Commit
    • TwoPhaseMixin
    • TwoPhaseSystem
  • Loading Screens
    • BaseLoadingScene
    • ProgressBarLoadingScene
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